![]() There is also a basic integration with Pixar’s Renderman (requires a Renderman Commercial or free Non-Commercial license) About the developer. Render still images or movies or turntable sequence with 3DCoat’s default GPU render engine. Retopologize like a boss, with class leading Auto-Retopo or Manual Retopology tools. Create beautiful hand-painted textures or utilize the PBR Smart Materials library to quickly create photorealistic materials for you models This is a favorite for Concept Artists, who generally are unconcerned with low polygon topology, and want to create detailed models rapidly, without having to piddle all day with the polys, edges and vertices of a traditional Polygon model, nor mess with UV maps. Voxel Modeling (for extremely fast, flexible and topology free) construction, and Poly-Modeling (Retopo tools have integrated Polymodeling features including Primitives and Kitbash models). Tools integrated into 3D-Coat allow users to perform:
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